fundamental chess endgame problem 11
Chess Chess Problem Endgame

Fundamental Chess Endgames [part 2]

#11: White to move, is it a draw?

fundamental chess endgame problem 0011
White to move, is it a draw?

Solution #11: No, White wins because the h6-f8 diagonal is too short. Black couldn’t hold even his King reach rear position (h5).


#12: Black to move, can he hold?

fundamental chess endgame problem 0012
Black to move, can he hold?

Solution #12: Yes, 1…Bd7 and White could do nothing. Black will lose if 1…Bc4?? 2. Bg5 then White King can reach d6 by d4-c5.


#13: White to move, can he win?

fundamental chess endgame problem 0013
White to move, can he win?

Solution #13: No, Black Bishop controls both pawns from h2-b8 diagonal, and White King cannot break the blockade.


#14: Can White hold this position?

fundamental chess endgame problem 0014
Can White hold this position?

Solution #14: No, 2 Black Pawns are too far from each other. White Bishop is helpless in this position.


#15: Black to move, is it a draw?

fundamental chess endgame problem 0015
Black to move, is it a draw?

Solution #15: Yes. 1…Kb2 (1…a2? loses) 2. Rb8 Kc1= (other moves will also lose)


#16: White to move, can he win?

fundamental chess endgame problem 0016
White to move, can he win?

Solution #16: Yes, using Opposition.


#17: White seems to be in trouble, can he hold?

fundamental chess endgame problem 0017
White seems to be in trouble, can he hold?

Solution #17: Yes, again using Opposition. 1. d4!=


#18: White to move.

fundamental chess endgame problem 0018
White to move.

Solution #18: White wins. The only way to reach the key squares is through f2-g3-h4-h5, otherwise White King will face the Opposition.


#19: White to play, what should he do?

fundamental chess endgame problem 0019
White to play, what should he do?

Solution #19: 1. Nf4=. He should find the right circuit: e2-c3-a2-c1. 1.Nf2?? will lose.


#20: White to move, what is the outcome?

fundamental chess endgame problem 0020
White to move, what is the outcome?

Solution #20: Draw. 1. g7 h1/Q 2. g8/Q+ Kf1!= (2…Kf2? will lose after 3. Qa2+)


 

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